Ages 3–4

Explore related activities, guides and research. Use an age collection when you want a starting point for your child.

A starting point for choosing activities. Readiness, interests and access needs vary; choose a variation that works for your child.

Use age as a starting filter, then adjust the rules, materials and support to the child in front of you.
Describes individual communication supports, caregiver involvement and consistent access.
No game-type advantage on cooperative, prosocial or antisocial behaviour; cooperative games were enjoyed more.
Illustration of a child and parent sorting shape cards with one or two dots.
A shared goal is a start. Useful cooperation also needs understandable roles, room to contribute and a way to handle disagreement.
Use a small pretend story to explore feelings, hear different ideas and practice a manageable way to play together.
Choose meaningful hand activities, adjust the materials and understand the difference between a skill association and a proven learning effect.
How to give a game a learning purpose while leaving children room to choose, experiment and change direction.
Milestone checklists support communication; they are not screening or diagnostic tools.
Build playful movement into time together with copying, signals and easy-to-adjust routes.
Illustration of a young child and parent matching large paper shapes to homes.
Pictures help when children understand what they mean. Build a clearer activity with demonstrations, accessible choices and flexible responses.
Illustration of a young child and parent matching large paper shapes to homes.
Ages 3–
4
A little delivery mission with clear pictures, shared turns and a choice of gentle challenges. No reading is required, and the child can take a turn leading the grown-up.
Both formats improved a related spatial-assembly measure versus usual provision.
Illustration of a young child and parent matching large paper shapes to homes.
Turn everyday arrangements into opportunities to compare, rotate, describe and check, with clear limits on what research proves.
Illustration of two children planning a route together on a paper map.
Use age guidance and a few concrete observations to choose the next activity. Keep family play separate from developmental screening.
Understand what memory games ask children to do, what transfer means, and how to choose an enjoyable level of challenge.